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Darth Rabbitt
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Post by Darth Rabbitt »

That reminds me of when I was playing ALttP as a kid and my mom came in and bumped the SNES while cleaning so all of my data was lost. I was pretty damn far in the game (IIRC I was just before the tower where you fight Agahnim the second time) so I was really pissed.
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Stahlseele
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Post by Stahlseele »

Somebody recommend to me a good Minecraft Minimap that IS NOT JOURNEYMAP!
Fucking thing provokes the nvidia open GL Error Code 8 crash -.-
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Kaelik
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Post by Kaelik »

Stahlseele wrote:Somebody recommend to me a good Minecraft Minimap that IS NOT JOURNEYMAP!
Fucking thing provokes the nvidia open GL Error Code 8 crash -.-
Opis

EDIT: If you only want the minimap, and not the world map, you can also get Voxel Map, which shows monsters on it, and can show underground caves.
Last edited by Kaelik on Sun Aug 09, 2015 9:19 pm, edited 1 time in total.
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Post by Stahlseele »

thank you.
now i have to find out how i can get rid of this fucking piece of shit map . .
feed the beast infinity modpack via curse client does not seem to want to allow me to do that for some reason . .

and LITERALLY 5 seconds after posting that, i found it i think.
Last edited by Stahlseele on Sun Aug 09, 2015 10:31 pm, edited 1 time in total.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Post by Schleiermacher »

Does anyone around here play the PC adaptation of Blood Bowl?

I got Chaos Edition about three months ago, after playing a few matches on tabletop with my friends, and -as usual when I find a new game that appeals to me- I got totally hooked.

Pity BB2 looks set to bomb horribly, the game could do with a better UI.
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Post by Shrapnel »

Okay, let's take a moment to talk about Metroid.

So, at E3 this year, a new Metroid title was revealed: Metroid Prime: Federation Force. It's a multi-player focused Prime-style FPS where you play as Federation troopers instead of Samus. It's a radical departure from the normal Metroid formula, sure, but just 'cause it's different doesn't make it bad, right?

Well, guess what the fan reaction was.

This.

I mean, Jesus bear-sucking Christ. Look, I know from deep personal experience that fandoms never like it when something different is done with their cherished IP, but I think that trying to get the game cancelled via petition is a bit extreme. I mean, sure, it's different, and I'm not really all that thrilled about the chibi-esque proportions of the characters, but the fact that there's even a new Metroid title out at all should be jubilant and exciting news, because it shows that Other M didn't totally destroy the franchise, which considering the fact

Further, the fan outcry is misplaced: Most of it is over false assumption that the game wouldn't feature Samus or Metroids, something that was later confirmed to be false by the game's producer. But even if it were true, so what? Spin-off's and side games that focus on other parts of a franchise are nothing new, and they're not always a bad thing.

I don't think that Federation Force is going to be a bad game, and I don't think that it should be cancelled before we even know anything about it. Personally, I'm looking forward to it, because I am absolutely certain of one thing: It can, in absolutely no way, shape or form, possibly be as fucking horrible a disaster as Other M was. If ever there was a game that deserved to be cancelled by petition, then M was it.

Because good fucking god that game was shite. I don't think that can be overstated enough.
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Post by Whipstitch »

I think a lot of it is just the time gap involved. It's like a more hysterical version of what happened with Star Fox Adventures. On the one hand, I wanted to be reasonable because I knew Rare & Nintendo could get a Zelda clone off the ground no problem, but in my heart I was pissed off that the motherfuckers made me wait 8 years between Arwings.
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maglag
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Post by maglag »

Related pics.

Image
Image

Anyway I heard Nintendo's decision to make Federation Force went something like that:

Guy1: Hey, multiplayer is all the rage nowadays, we already have multiplayer Zelda and Mario, let's make a co-op Metroid!
Guy2: Great idea, but there's, like, just one Samus.
Guy1: Make Samus a NPC and the players control federation grunts!
Guy2: BRILLIANT!
Guy3: Or we could do like Zelda and insert some magic sci-fi artifact that allows for multiple Samus to exist simultaneously.

(Guy3 gets simultaneously shot by Guy1 and Guy2)

And the Samus fanboys cried out in collective anger.

Anyway funny that the petition seems to have stalled out.

EDIT: Although it would be hilariously funny if at the end of Federation Force the grunts take out their helmets/armor/clothes (depending on your score) and show they were all Samus clones hot badass women all along.
Last edited by maglag on Tue Aug 11, 2015 7:03 pm, edited 2 times in total.
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Post by Blade »

People often blame producers for stifling creativity and not letting developers fully develop their ideas, but sometimes it feels like the public isn't actually much better.
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Post by Chamomile »

Of course not. The public is like five million people. You're never gonna get a consistent vision out of trying to listen to that cacophony.
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Post by Longes »

Blade wrote:People often blame producers for stifling creativity and not letting developers fully develop their ideas, but sometimes it feels like the public isn't actually much better.
Aye. Or even the developers full of creative ideas. While producers can be a source of problems (looking at you, KotOR 2), Double Fine made an excellent case for the publisher's oversight with their indie career.
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Post by Stahlseele »

i have just found a very annoying bug in a minecraft mod:
ender zoo . .
a concussion creeper sneaked up on me while i was scanning bedrock for thaumcraft research points, blew up and teleported me UNDER THE BEDROCK -.-
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Post by Hadanelith »

Stahlseele: There's a reason Ender Zoo isn't in my modlist. Well, a couple reasons. But those evil things are definitely one of them.
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Stahlseele
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Post by Stahlseele »

they are good fun, as long as you are not close to bedrock at least <.<
better than the explodey ones in my eyes . .
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Longes
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Post by Longes »

Case 2-4 of Ace Attorney is infuriating. It's circular logic all the way.
Step 1. Take a witness.
Step 2. Disprove the witness' testimony.
Step 3. Prove that witness could be a murderer.
Step 4. Use that witness' testimony to disprove a different testimony that implicates the first witness as a murderer.
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Post by Stahlseele »

anybody know their way around thaumcraft a bit?
how do i get nodes out of the blocks they spawned in?
the ones in the silverwood trees and the obsidian totems?
if i break the block, the node breaks along with the block.
it drops usefull essence stuff, but i want useable nodes . .
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Kaelik
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Post by Kaelik »

Stahlseele wrote:anybody know their way around thaumcraft a bit?
how do i get nodes out of the blocks they spawned in?
the ones in the silverwood trees and the obsidian totems?
if i break the block, the node breaks along with the block.
it drops usefull essence stuff, but i want useable nodes . .
What do you want the nodes for? If you want to use your wand, just use it on the block. If you want to move the node, the silverwood ones you are better off just growing the silverwood trees where you want the node. Maybe the node moving jars can work on the nodes while they are in the block?
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Stahlseele
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Post by Stahlseele »

hmm, yeah, i haven't actually tried to use the jar on the nodes inside blocks yet . . did not think to try actually . . thank you for the suggestion.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Post by Hadanelith »

If you jar a node that's in a block, the block does goes away. Should solve your problems.
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Stahlseele
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Post by Stahlseele »

Yeah, it does.
I did not think it did, so i did not try it before.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Post by maglag »

So you remember the 40K Martyr Inquisitor game that had been announced as "persistent sandbox action-RPG"?

Turns out it's basically Diablo with guns.

Not saying that Diablo is a bad game, it's actually quite good-for its time. But nowadays when somebody says "action-RPG", I think something like Skyrim and Darksouls, not right-click-fest.
Last edited by maglag on Thu Aug 20, 2015 9:15 am, edited 1 time in total.
Hadanelith
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Post by Hadanelith »

Really? Pretty much any time I hear action-RPG it's a Diablo-alike. I've never heard Skyrim or Dark Souls called an action-RPG.
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Post by maglag »

Skyrim wikipedia page starts by calling it an action RPG.

Ditto for Dark Souls.

Diablo is also an action RPG. They're all RPGs where combat isn't confined into a tiny abstract space and you need to time your actions in real time. But the Diablo mechanic is old as fuck and modern games can do a lot better than isometric view right-click fests.
Last edited by maglag on Thu Aug 20, 2015 10:05 pm, edited 1 time in total.
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Post by Longes »

You say that, but the most recent examples of Action-RPGs are Van Hellsing 3, Torchlight 2, Victor Vran, etc. Diablo-alike is still alive and strong. I don't like them, but there's nothing I can do about them other than not playing.
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Post by maglag »

Those are all indie minor stuff. Heck, I hadn't even heard about any of them besides torchlight 2 before you mentioned them.

Do you know what action RPGs people are talking about nowadays?

Witcher 3.

Fallout 4.

Bloodbourne and Dark Souls 3.

PSO 2 coming to the PS4, with westerners creating proxies and language patches just to be able to play it outside of Asia.

There's a wave of retrogaming out there because coding for old engines is easier nowadays than ever, but that's a sideshow at best in the great picture, the big games are still those pushing the limits.

The 40K franchise got amazing games like DoW 1/2 and Space Marine with top notch graphics and trying new gameplay stuff, but now all we see for the last years are basically cheap reskins of other games.

Well, at least the Warhammer Fantasy franchise seems to be getting more love, like Total Warhammer and Warhammer Vermintide.
Last edited by maglag on Fri Aug 21, 2015 11:09 am, edited 3 times in total.
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